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Icarus
Vehicle Simulation as a Transformable Computational Graph, built on Vulcan and Janus
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Types for force and mass aggregation in 6DOF simulations. More...
#include <icarus/core/CoreTypes.hpp>

Go to the source code of this file.
Classes | |
| struct | icarus::ForceContribution< Scalar > |
| Force contribution from a single source. More... | |
Namespaces | |
| namespace | icarus |
Enumerations | |
| enum class | icarus::Frame : uint8_t { icarus::BODY , icarus::WIND , icarus::LOCAL , icarus::INERTIAL } |
| Reference frame for force/moment quantities. More... | |
| enum class | icarus::SourceLifecycle : uint8_t { icarus::STATIC , icarus::DYNAMIC } |
| Signal lifecycle for mass/force sources. More... | |
Functions | |
| const char * | icarus::FrameToString (Frame frame) |
| Convert Frame enum to string for logging. | |
Types for force and mass aggregation in 6DOF simulations.
Provides frame enumerations and data structures for multi-source force/moment aggregation.