Metis 2.0.0
High-performance C++20 dual-mode numerical framework
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metis::MultipleShooting Member List

This is the complete list of members for metis::MultipleShooting, including all inherited members.

add_continuity_constraints()metis::TranscriptionBase< MultipleShooting >inline
add_defect_constraints()metis::TranscriptionBase< MultipleShooting >inline
add_dynamics_constraints()metis::TranscriptionBase< MultipleShooting >inline
controls() constmetis::TranscriptionBase< MultipleShooting >inline
controls_metis::TranscriptionBase< MultipleShooting >protected
dynamics_metis::TranscriptionBase< MultipleShooting >protected
dynamics_constraints_added_metis::TranscriptionBase< MultipleShooting >protected
dynamics_set_metis::TranscriptionBase< MultipleShooting >protected
get_control_at_node(int k) constmetis::TranscriptionBase< MultipleShooting >inlineprotected
get_duration() constmetis::TranscriptionBase< MultipleShooting >inlineprotected
get_state_at_node(int k) constmetis::TranscriptionBase< MultipleShooting >inlineprotected
get_time_at_node(int k) constmetis::TranscriptionBase< MultipleShooting >inlineprotected
MultipleShooting(Opti &opti)metis::MultipleShootinginlineexplicit
n_controls() constmetis::TranscriptionBase< MultipleShooting >inline
n_controls_metis::TranscriptionBase< MultipleShooting >protected
n_intervals() constmetis::MultipleShootinginline
n_nodes() constmetis::TranscriptionBase< MultipleShooting >inline
n_nodes_metis::TranscriptionBase< MultipleShooting >protected
n_states() constmetis::TranscriptionBase< MultipleShooting >inline
n_states_metis::TranscriptionBase< MultipleShooting >protected
opti_metis::TranscriptionBase< MultipleShooting >protected
set_dynamics(Func &&dynamics)metis::TranscriptionBase< MultipleShooting >inline
set_final_state(const NumericVector &xf)metis::TranscriptionBase< MultipleShooting >inline
set_initial_state(const NumericVector &x0)metis::TranscriptionBase< MultipleShooting >inline
setup(int n_states, int n_controls, double t0, double tf, const MultiShootingOptions &opts={})metis::MultipleShootinginline
setup(int n_states, int n_controls, double t0, const SymbolicScalar &tf, const MultiShootingOptions &opts={})metis::MultipleShootinginline
setup_complete_metis::TranscriptionBase< MultipleShooting >protected
states() constmetis::TranscriptionBase< MultipleShooting >inline
states_metis::TranscriptionBase< MultipleShooting >protected
t0_metis::TranscriptionBase< MultipleShooting >protected
tau_metis::TranscriptionBase< MultipleShooting >protected
tf_fixed_metis::TranscriptionBase< MultipleShooting >protected
tf_is_variable_metis::TranscriptionBase< MultipleShooting >protected
tf_symbolic_metis::TranscriptionBase< MultipleShooting >protected
time_grid() constmetis::TranscriptionBase< MultipleShooting >inline
TranscriptionBase(Opti &opti)metis::TranscriptionBase< MultipleShooting >inlineexplicit
TranscriptionBase< MultipleShooting > classmetis::MultipleShootingfriend